JDubbleu
I have. You either get good sound quality or low latency. Pretty much every low latency wireless protocol (at least the ones I’m aware of) sacrifices bitrate for latency. I’m not an audiophile by any stretch of the imagination, but I can tell when sound quality isn’t great.
This wasn’t meant to be the point of the meme at all. Wireless keyboards and mice have overcome the issues that made them objectively worse than their wired counterparts (latency and accuracy). Unfortunately though with wireless headphones you either get low latency or good audio quality, and I’m yet to find headphones that do both well. At the moment I have WH-1000XM4s I use for music at work and ATH-M50Xs I use for games. If I could get the best of both worlds I absolutely would, but it seems like every good sounding wireless headphones have awful latency that’s too jarring to ignore when playing games.
For my current job we’ve all agreed to take the approach of not writing comments that say what the code does, but why you did something the way you did. Probably about 90% of our code is uncommented because it just doesn’t need to be, but every once in a while you have to do something out of the ordinary to get the desired behavior, and explaining why you made the weird decision you did is infinitely more helpful.
I wasn’t a Sync user on Reddit, but Relay didn’t make it over to Lemmy. Sync has some of the most non-intrusive ads I’ve ever seen, and that’s coming from someone who is extremely anti-ads. They’re very different from the actual posts and super easy to just scroll past. It’s also very clearly made by someone who is great with UI/UX.
That’s crazy to me. Our manager went out on a boat last week on Friday, and we haven’t heard shit from him since. Hell, we’d probably tattle on him to our skip level if we did because our skip would be furious to hear people are working during vacation. I’m a software engineer in the US, and unfortunately stories like yours are all too common here :/
I’m pro supporting devs (I’m also one myself), but I’m even more anti-subscription for software. I’d 100% buy a lifetime subscription for $20, however, $100 for a mobile app is insane in my opinion. The developer can set their prices how they please though, and I’ll continue using the ad supported version until the price comes down.