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dmonzel

dmonzel@lemmy.ml
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Oh I in no way meant it as an insult. I love that about LD. I did not love that about PIC.

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To be fair, I haven’t watched the latest season of LD, but up to that point, it really was “get this reference? See? Giant Spock’s skeleton! Remember this energy being that escaped the Enterprise-D?” However, I went into LD knowing that that was what I was going to be getting, and while I won’t say it’s my favorite nu-Trek series, I do really enjoy it.

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Season 3 is literally just fan service. They reused the V’Ger sound/theme for the enemy. They brought back a character from another show in the franchise. They brought back a character who appeared in two whole episodes of TNG. Large parts of the sound design were lifted from the TNG-era series. Seriously, almost as much fan service as Lower Decks.

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Bard level 6. More proof that bards are superior! lol

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Joke’s on the Onion, the nice parts of town actually get decent road maintenance so there aren’t any potholes.

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I mean, there’s a “concentration” tag on the spell, and the character’s picture in the turn display has an icon added when concentrating.

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Use your Bard’s abilities to buff your allies to give them advantage, or to break your enemies to give them disadvantage. Bards can also put enemies to sleep, make them fall prone with laughter, and sling horrible insults like “you have a visage well suited for scroll-writing.” This will make your allies less likely to take damage, and more likely to deal more damage themselves. A bard can also heal, so at least in the early game you can run 3 dedicated DPS and a bard and have no issues in most situations.

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The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.

Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.

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Buffing and breaking make DPS easier. If your DPS units are taking less damage, that means fewer turns are needed for healing, so your healer can do some other buffing, or even some damage. Heck, at least in the early game, you could run a bard as your healer and support, who on off-turns could also deal damage, then use three dedicated DPS units. That’ll help you out with your desire to see big bonks.

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