you guys joke but AI npcs have the potential of being awesome
A really good place would be background banter. Greatly reducing the amount of extra dialogues the devs will have to think of.
- Give the AI a proper scenario, with some Game lore based context, applicable to each background character.
- Make them talk to each other for around 5-10 rounds of conversation.
- Read them, just to make sure nothing seems out of place.
- Bundle them with TTS for each character sound type.
Sure, you’ll have to make a TTS package for each voice, but at the same time, that can be licensed directly by the VA to the game studio, on a per-title basis and they too, can then get more $$$ for less work.
they too, can then get more $$$ for less work.
I’m pretty sure it’ll be less money for less work, at least after the first few titles. Companies really don’t like paying more than they have to.
True, but if the VA (or their agent) has any sense of business they’ll be making more per hour
They won’t because of hallucinations. They could work in mature games though where its expected that whatever the AI says is not going to break your brain.
But yeah a kid walks up to toad in the next Mario game and toad tells Mario to go slap peaches ass, that game would get pulled really quick.
I just re-read my comment and realised I was not clear enough.
You bundle the text and the AI-TTS. Not the AI text generator.
Oh come on, LLMs don’t hallucinate 24/7. For that, you have to ask a chatbot to say something it wasn’t properly trained for. But generating simple texts for background chatter? That’s safe and easy. The real issue is the amount of resources required by modern LLMs. But technologies tend to become better with time.
ai being used for good may unfortunately have to wait till the destruction of capitalism
AI being used for anything will have to wait until it actually works reliably.
I currently use AI, through Nvidia Broadcast, to remove the sound of the literal server rack feet away from my xlr mic in my definitely not sound treated room so people I’m gaming with don’t wind up muting me. It also removes the clickety clack of my blue switches and my mouse clicks, all that shit.
It’s insanely reliable, and honestly a complete godsend. I could muck around with compressors and noise gates to try to cut out the high pitch server fan whine, but then my voice gets wonky and I’ve wasted weeks bc I’m not an audio engineer but I’m obsessive, and the mic is still picking up my farts bc why not use an xlr condenser mic to shit talk in cs?
Edit - Oh, I also use the virtual speaker that Broadcast creates as the in-game (or Discord or whatever) voice output, and AI removes the same shit from other people’s audio. I’ve heard people complaining about background music from another teammates open mic while all I hear is their perfectly clear voice. It’s like straight up magic.