Happy New Year rat punchers!

After a busy holiday, and getting sick =S, I’m back with some news about v2.3.0 and my plans for the year ahead! This post starts with a year in review, and then lists the major changes and additions that I have planned for Shattered Pixel Dungeon in 2024 and beyond.

Read the full post here

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8 or 9 chal runs are beatable of course, but they puch pretty far into ‘so hard it isn’t fun’ territory for almost everyone, which is why badges stop at 6 challenges. I do plan to keep adding things for very experienced players to aspire to though, glad to hear you like the little badge additions in v2.3!

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