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2 points

They definitely needed the cash flow to keep going. I think the other part of their early access, aside from public testing, is they needed a target. It feels like they had an idea for a game but didn’t know how to flesh out the game. Just like Minecraft, the community will heavily influence the dev. That community feedback before a full release is a good thing and it will make Pal’mon an iconic game if the devs can deliver.

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