The Axis Unseen free demo: https://store.steampowered.com/app/1807810/The_Axis_Unseen/

It took about 3.5 years, but now it’s actually coming out in less than two weeks. I’m really excited to see what people think of it and it has been cool watching streamers react to the demo. Somehow my two story tall tree guy is really good at sneaking up on people. :D

original post on imgur

8 points

I feel like credentials such as used to work at Bethesda, aren’t as good as they think they are… Or is it just me?

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-6 points

Especially if we are going back only 14 years. So what did they work on, skyrim remasters or Fallout 4 remasters?

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13 points
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Starfield. Active development started 9 years ago.

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0 points

That… Still doesn’t feel like a positive thing to mention.

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20 points

Meaning the last 6 years of his career there were on starfield, which he wasn’t a manager of, if he quit 3 years ago.

This feels like a standard toxic gaming community thread where dismissing someone’s achievements is for some reason fair game.

Dude held a job at a huge publisher for 14 years, then quit and developed his own thing.

Good on him!

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2 points

Mashing x to doubt…

That timeline was trotted out to make it sound pre no man’s sky during marketing. Inside sources had it’s real development time as way shorter, hence it’s so terrible even for a Bethesda game

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92 points

You shouldn’t dismiss someone’s 14 year career, including a game of the year, because you don’t like the studio he came from.

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-29 points

Length of time isn’t a credential to me

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21 points

It is to the real world, it’s called work experience.

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10 points
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It’s just you. That a company makes terrible decisions tells not that much about a dev. If a dev says he worked on multiple projects does tell something about the dev regardless of the company. Don’t forget that Bethesda sold their soul to MS and now has a lot more “steering” at the top, devs don’t participate in that.

Edit: a word

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34 points

I understood it as “they were fed up with the henhouse and proved they could do better alone”.

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-18 points

Yeah but it’s like, ok so you’re a programmer. Neat. Working at a company for a set period of time just doesn’t tell me anything. I guess that’s just me

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36 points

I don’t blame the devs for bad AAA games, with like 300 people working in one game, if it becomes shit it’s management fault.

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-39 points

Okay but I don’t see how it’s a net positive credential, how it even actually means anything?

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8 points

😞

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7 points

What specifically are you disagreeing with? Bad games are bad largely due to design and monetization reasons, both of which developers don’t participate in deciding. But, they do witness all of the good decisions that get cut from the design. Buggy games are one thing you can partially attribute to developers, but saying Bethesda devs have a net negative credential without explaining is willfully obtuse and borderline troll behavior.

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1 point

Well, at least he is able and have experience to work well in open world sandboxes with fps mechanics. Something people tend to like. I didnt olqy starfield but y es new vegas, and if a game like this is bad is more because the level desing, progresión, npcs and such are bad done, and any of that things have something to do with a developer.

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1 point

Are there shitty restaurants with good chefs?

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2 points

Depends on their tenure. If they’re old school Bethesda, nah that’s just you. The people who built the older TES games had much more skill than the people churning out schlock or the 473rd rererelease of Skyrim. The newer people, yeah that’s not a feather in their cap really. Starfield is meh at best, and doesn’t hold a candle to stuff like Morrowind.

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9 points

Everything but starfield seemed like a plus to me

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-22 points

Well he mostly worked on starfield of he was recently employed there

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14 points

if they were a lead game designer or writer I would agree. but I think this guy did environmental design, and Bethesda has had pretty cool environments in their games. though not all of them are very believable (in feeling lived-in), they sure do provide some spectacle, and memorability. in fact many of their games have been mostly carried by environments.

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8 points

Why do all Unreal 5 games look the same?

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2 points

Same rendering engine, same lighting, and for the vast majority of them, basically the same rendering settings (as the other person said, tweaking these can actually be quite a lot of work)

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22 points

Because making it not look like an unreal engine game requires an entire technical art department. Absolutely possible, but there’s waay too many dials to play with.

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-14 points

Ah just Windows, at least on the demo. Wine and such have never had great results for me either. Shame.

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5 points

Seems to be not so great on Linux atm: https://www.protondb.com/app/1807810

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18 points
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That’s one review from Steam Deck. Game just might too resource hungry and/or unoptimized for it at the moment. The user also didn’t state what Proton version they used. I’m going to install it on my other Linux PC and report back later.

Edit: Works fine on my PC, running latest version of Nobara (Linux distro focused on gaming) and Nvidia drivers. I also used GE Proton 9.11 in Steam.

I had it auto-detect graphics quality (seemed to be about High settings) @ 1080p, and enabled Fur Shadows. I set DLSS to Balanced. Averaged 60-70FPS, dips down to 45ish when I entered an area with heavy rain. Played for about 15 minutes and entered the open world area after the intro. I was playing on my HTPC hooked up to an older spare TV, so I apologize for those that use 1440p or 4k since I cant test the performance at those resolutions.

My specs are:

-Ryzen 5700X

-RTX 3070 FE

-16GB DDR4 3200

-1TB nvme SSD

Edit 2: Played for another 30sh minutes, no issues. Performance did dip a bit in some open world areas, but I never saw it go below 45 FPS.

My quick review: The game has some interesting ideas, but the combat and presentation are pretty jank. Many of the early monsters just ram you like a goat, which launches you in the air and gravity is kind of floaty, so you can end up getting repeatedly tossed around. Their animations are very stiff, so sometimes it looks as though the monsters are just gliding at you versus running. The aesthetic/style of the world looks great, though. The giant tree/Ent thing stomping thru the forest was intense and surreal, I enjoyed trying to hide from it and failing.

The UI is not good, not awful. All of your important information is in the inside of your bow shaft, but it isn’t presented in a clear and easily understood way. Not being able to easily tell how many arrows you have in the middle of combat is frustrating. I also think the wind direction should be easily referenced without needing to hold down a button, sort of how Ghost of Tsushima did it.

Lastly, and this is subjective, the music is not very heavy metal IMO. I was expecting something like Doom 2016, but with Cannibal Corpse, Cradle of Filth, or even Slayer type heavy metal. Instead, it’s more ambient and slower; not intense at all.

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37 points

I think you must be doing something wrong. Proton has been able to play pretty much everything without unsupported anti-cheat for a long while now.

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6 points

Could just be a specific combo of hardware/software issues too.

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2 points

Yeah, I’ve started playing around with Proton and Heroic Launcher(Proton or Wine) and have had pretty good resaults. The only games games I haven’t been able to get running were very old games with who knows what going on. I don’t know if I should be surprised that HROT works without any issues.

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13 points

Eh? I have a Steam Deck and I rarely ever run into a game that performs badly or has issues. Proton and GE Proton have done amazing things for bringing mainstream gaming to Linux.

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7 points

Give him a bit to respond. He’s living in the past.

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1 point

If you’ve only tried wine from like 10+ years ago like I have, I’d suggest giving it another try now. Running windows software on Linux has been better than ever with Wine/Proton/Bottles

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73 points
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Looks interesting, but the music should hit WAY harder, IMO. Based on the visuals, I was expecting early 2000s Opeth, and I got late 2010s Opeth instead.

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36 points
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The music is all written by a member of ISIS, which is pretty heavy, but in an “atmospheric sludge/post-metal” way. So I can see how you’d think that if you’re looking for something more death metal (which would fit in the fight scenes, although atmospheric sludge or funeral doom would go pretty well in the rest of the game)

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2 points

I recently got into slug metal. Would you have any recommendations for sludge, funereal, and/or doom metal?

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9 points
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Pallbearer and Ahab are both pretty good for funeral doom or death/doom (depending on who you ask).

I like a little bit of “epic” doom themes but trad doom, power metal, and actual epic doom are a little too cheesy for me, so I lean toward Conan (very heavy, approaching a sludge-drone hybrid) and Khemmis (who describe their sound as “doomed heavy metal”)

I actually usually skew more psychedelic doom or stoner/prog doom, which has a lot of great stuff in the past few decades. Sleep’s Holy Mountain (classic stoner metal), Grief’s Infernal Flower by Windhand (psych doom), Clearing the Path to Ascend by YOB (heavy stoner/prog), Lore by Elder (very proggy but still catchy).

Also, I assume you’ve seen the most common recommendations for classic sludge, The Melvins (especially Houdini and Bullhead), Eyehategod, and Side B of My War by Black Flag. If not, get started there

edit: Obviously I’ve got lots of other fun options in each of these veins, so hmu if you want more

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3 points

Dopethrone by Electric Wizard

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Old thread but felt I had to mention the Dance of December souls & Brave murder day albums by Katatonia

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1 point

Could check out High on Fire if you haven’t.

Saw them open for Mastodon in 2009 (I think). Fucking excellent on stage.

Started the night off with Fireface: https://www.youtube.com/watch?v=a2HFUePNKDs

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3 points
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slug metal

Also, may I introduce you to our slug metal overlords, Slugdge

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1 point
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19 points

Oh snap thanks for pointing this out! Been a long time and I haven’t kept up with ISIS, but their Panopticon was damn near genre-defining for me at the time.

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13 points

I’m glad to see they’ve turned a corner in their careers. Last I heard they were mostly producing beheading videos.

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3 points

Absolute all-timer of an album IMO

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11 points
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Not really all that related, but if you like Panopticon by ISIS, you might also appreciate the best Appalachian atmospheric black metal I’ve ever heard, Kentucky by Panopticon.

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11 points

Turok 2024

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2 points

Consider me intrigued.

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