How the fuck are people still falling for this scam? Oh right, half of our country worships a braindead cheeto blob. edit: Damn so many trump simps in the thread. “omg everything politik” yeah welcome to fucking lemmy
“Scam” implies that they’re not delivering the product, and they are, as in you can actually go and play it. There is actually a fair bit to do. Not overly exciting non-stop heroics, but the game is trying to simulate what life in space would be like, and does a pretty good job of it so far.
Are they delivering the product? I was a kickstarter backer, and still don’t have the singleplayer campaign that was promised. How long ago was that?
Well I backed it before the kickstarter and have been playing the multiplayer on and off for a few years now.
Americans try not to make everything about us politics challenge (impossible)
The people who are playing Star Citizen are not the same people who are voting for Trump…weird comparison to attempt.
not really. the essence is people are stupid and that’s the reason behind supporting trump or throwing money at star citizen
I really confused by all this hate. Has anyone here actually tried to play the actual game? It’s pretty damn impressive what they have now.
I’m sure it is, but they lost me almost a decade ago when I paid for “alpha access” made dozens of bug reports, put a hundred hours into a broken game, signed up at least ten other people, and then lost alpha access because I wasn’t enough of an influencer.
All I wanted to do was play a buggy fucking game and give them free (professional) QA and they instead decided to restrict access to a bunch of extra exclusive PTU alpha influencers. That’s the second I decided to not give them any more money or free labor.
How did you lose alpha access? I paid 45 bucks several years ago haven’t reported a single bug and have played on and off for years and I still have access.
After Arena Commander was released, while they were testing early stages of flyable ships, they implemented a tiered release process where a small group of hand picked players were given access to release candidate builds before these were pushed to “alpha subscribers.” In practice, this was supposed to help reduce server loads for testing purposes, but in practice it meant we would go months at a time between playable updates, while a select few stared to control outsized influence on the development meta. At times it meant that the game was actually completely broken and unplayable in the public universe for extended periods, while the special test group would go on about how “trust us, it’s not ready yet,” even though the newer build were clearly more stable.
Also, in those early days, it was already obnoxious enough going back and forth with forum power users over shit like accurate G force simulations, control scheme preferences and weapons balancing, and then suddenly most of us were completely cut out of that conversation.
To me, this was a departure for what I signed up for, which was to be an alpha tester. In my mind, the generous sums of money I spent on ships and weapons was supposed to buy me two things - access to real time development of a revolutionary gaming concept, and perhaps a small amount of influence on that development (even if that just meant reporting bugs focused on things I cared about). When they implemented the tiered release system, both of those things were negated. All of use who were not selected for the real alpha test were excluded from the meta, and the real access to the development process, and were instead walled off behind an increasingly tall “community management” fence.
It’s not a game. It’s a demo that’s been given more money than any other game in the history of kickstarters, and it’s been going on for over ten effing years.
Does it look cool? Absolutely. Am I totally 100% behind the idea for the game? Absolutely! Can you play the game right now in a way that all of your progress isn’t erased? No. But you can BUY progress that will.
So that’s what people do. They buy things to make progress in a universe that’s possibly never going to be officially launched. In August they reported making over $600,000,000 to date. For a game that’s never launched, or set a launch date, or put together a serious road map.
It’s still alpha. 11 years after I threw $100 their way.
Some people may be happy to play buggy alpha builds as they trickle out, I want to see a finished game without the perpetual feature creep.
We haven’t even seen Squadron 42 which was supposed to be out in 2014.
See, now YOU guys fucked up. I can understand why someone who paid literally $100 for a video game would be upset.
I only spent 45. I’m not unhappy about that purchase. But I pretty much understood what they are trying to deliver is going to take a very very long time. So I guess I’m not mad about it because I wasn’t expecting to actually buy a completed game for that 45. It’s not the first time I’ve jumped on an early access game so I was fully expecting to wait and the things I’ve seen look so awesome I’m perfectly happy waiting till it’s done. But shit I am going to get squadron 42 plus the base game so IDK I’m happy with that.
They showed off Squadron 42 earlier this year. They’re definitely spending money on stuff since it had a ton of A-List actors in the game. Graphics look amazing, everything looks so detailed… The game engine however was struggling. During the gameplay footage it constantly looked like the frame rate dropped to 15fps. They claim the game is “Feature Complete” (whatever that means in their definition…) and now is in the polishing stage. I honestly don’t think their CryEngine based Engine will run well even on the latest and best hardware when (if) it finally releases unless they make massive changes to the engine…
I’m not confused at all, timelines are forever moving goalposts, and each major “milestone” is really just a tech demo addition with no cohesive product. You can walk around spaceships, get auto generated quests, or get in some pvp where the person who bought the best ship wins.
The underlying promises have been continually missed with constant deflection that amounts to “hey look at this shiny thing we just did”.
The confusion comes because most people are jaded by the dev cycle, which has been incredibly expensive while delivering almost nothing of substance for years. On top of that, many have defended the dev team with a lot of fervor despite this, so I think people take it less seriously when people praise the game.
I’m personally skeptical, but I’ll definitely give it a better look if it gets released.
It seems a lot of people haven’t played it. It’s quite playable and has less bugs than the average new AAA game.
It’s currently got 4 planets, each with 3 or more moons, and many stations that can be visited. 6+ game loops and around 30 flyable ships.
Yeah people spend way too much real money on it, but 90% of the fly read ships are purchasable in the game. At least give the damn game a shot before you shit on it. The community is super nice and willing to help new comers.
Edit: Not sure why everyone is so upset. This is my experience and every argument I’ve seen against sc is about bugs or spending real money on ships. Let people enjoy the games they want without getting so mad cause someone likes a game you don’t.
and it only took almost 15 years and a three quarters of a billion dollars to get… most ships flyable, and a couple planets.
and you say that as if its praise worthy.
I mean what game has been around with active development for 15 years? Most games development stop at 5sh. I paid $45 8 months ago with no reason to spend more.
While 15 years is stupid, at least it’s a fun game. So I’ll continue to enjoy it while not spending anymore money on it.
Everyone gets too upset about it. Personally I payed $45 for it, and I feel like I got more than $45 worth of game out of it even if I feel like it’s a total mess. I don’t think it’s a $500m, 15 year game, I guess, but to me it was a $45 game so it doesn’t bother me.
Less bugs than the average new AAA game is just not true lol. I have a lot of fun with SC but it’s a complete buggy mess.
For me this is true, I’ve been playing since 3.18 and haven’t had many bugs. Cyberpunk and Halo had more bugs.
Give me your secrets, lol. I want to love SC desperately but I find prohibitively frustrating every time I die in an elevator for no reason, or my ship explodes randomly, or I’m unable to get up out of the bed, or my character phases into the planet, etc etc etc. Functions on ships just don’t work sometimes for me.
It’s still in alpha and will propably be for quite a while. I occasionally play star citizen, it’s fun but nowhere near feature complete or bugfree.
I want shorter games with worse graphics made by people who are paid more to work less and I’m not kidding.
This thing is a scam, and you’re all being taken for chumps. The only worse fraud than SC is buying Fatalities on Mortal Kombat.
There is this tiny company called Nihon Falcom. They make this game series called Trails that I adore. they have like three programmers work on each entry.
In the time since Star Citizen was announced they have released:
- The Legend of Nayuta: Boundless Trails 2012
- Ys: Memories of Celceta 2012
- The Legend of Heroes: Trails of Cold Steel 2013
- The Legend of Heroes: Trails of Cold Steel II 2014
- Tokyo Xanadu 2015
- Ys VIII: Lacrimosa of Dana 2016
- The Legend of Heroes: Trails of Cold Steel III
- The Legend of Heroes: Trails of Cold Steel IV
- Ys IX: Monstrum Nox 2019
- The Legend of Heroes: Trails into Reverie
- The Legend of Heroes: Trails Through Daybreak
- The Legend of Heroes: Trails Through Daybreak II
- Ys X: Nordics
as well as a bunch of ports of older games to modern platforms and localizing them to the west. All of these are worth playing and some of these were GOTY material for me.
Its good to quantify how much time has passed, and how much you can get done with a smaller budget and focused scope.
Trails into Reverie is not worth playing. Cold Steel was iffy. Trails is a shadow of its former self.
It’s now a season bundle. But it was $10 per fatality x 3. One for Halloween, one for Thanksgiving, and one for Christmas. That was a total of $30 for a whole minute of cut-scenes. They successfully Overton it, apologized and now it’s $10 for the three scenes. But yeah, now buying Fatalities is a thing, look forward for your Easter Fatality edition and an extra Bunny skin version for only $4.99.
I play mostly smaller games, and am very patient with my gaming habits. Haven’t bought a AAA game in a very long while. Still follow these kind of news because they trend set the whole industry and encroach everywhere with bad practice as big publishers represent the majority of the industry releases and also the grossest revenue.
I am not proud to say I was an original backer, but luckily only for like 25 bucks.
It became clear after a year or two it was vaporware. even if a product ever comes out it’ll not be what I backed originally, which was Privateer TNG. So I stopped following the game, never played any of the tech demo’s and just shake my head warily when I see news articles like this. Bernie Madoff is in jail for basically the same thing. How can people still support this travesty.
Calling it vaporware is a bit silly they have over 500 employees and have tech nobody else has you can play right now. If you have an original package you can sell it on the gray market for much more than you paid for it. I understand it has had troubled development but you don’t know what you are talking about.
troubled development
This is the biggest understatement of the year.
you don’t know what you are talking about
EXCUSE me? I was an original backer, I know EXACTLY what I backed. If you like what Star Citizen is doing then enjoy yourself. But do not tell me what was promised to me and what is being delivered now has ANY bearing on each other. Beacuse it does not.
Are you aware they had a backer vote on the direction of the game? It was on if they were going to have stretch goals after the original KS pitch. 94% of the votes went to changing the game into something bigger (more features added). I understand it sucks for people that wanted the smaller more realistic game but they lost the vote. And again you can sell your ship for more than you paid, sometimes way way more. Should they have ignored the vote that was that overwhelming?