I’m not saying color grading is a bad thing, but I personally prefer natural lighting in games over “cinematic” filters.

See more examples: https://imgur.com/a/z6zyTo4

44 points

Doesn’t the original make sense because they are in a room full of warm light sources?

permalink
report
reply
31 points
*

Yes.

There is literally no white point reference either, so the altered image is just assumed.

permalink
report
parent
reply
24 points

I don’t think the original is that bad honestly, but I do install reshade in just about every game I play so I can understand. Bottom picture has too high contrast though and levels need adjusted.

permalink
report
reply
-5 points
*

It’s a matter of taste. I set the contrast so that the brightest pixel in the scene is 100% white, and the darkest 100% black, so there is the highest possible dynamic range (and nothing is over or underexposed). The vanilla kind of looks like there is mist everywhere since it’s so washed out.

permalink
report
parent
reply
29 points

You may prefer that contrast but I wouldn’t call it “natural lighting”

I don’t mean this negatively at all but it reminds me of the photo edits I would make when I first discovered that stuff looks cool if you crush the blacks a bit. That’s not how stuff looks with our eyes but it does look nice

permalink
report
parent
reply
11 points
*

But nothing in reality is 100% black except Vanta Black paint. A painter who makes realistic paintings will never use pure black except for mixing.

permalink
report
parent
reply
0 points

But pc screens cant show pure black either. By using the full range of colors, we have more range to show different shades of black without creating a banding effect.

permalink
report
parent
reply
3 points

I prefer crushing the whites (a bit of overexposure) than crushing the black. It feels more realistic.

Do people have differences in how bright they see the worlds colors, I wonder? I know, of personal experience, that colors for a single person can literally look bleaker when one is depressed. And then theres people with better night vision than others.

permalink
report
parent
reply
11 points
*
Deleted by creator
permalink
report
reply
4 points

That’s how you know constellation headquarters are in Mexico.

permalink
report
parent
reply
8 points
*

The first one looks natural to me. The second grade looks like a 1st year film school grade where they think the full range has to be used at all times. In a soft well lit room the contrast would never be that high.

The intention was clearly to make it look like a warm interior, adding all those grungy green tones make it look like she’s standing by a window. I dunno the context of the room, but number 1 looks way better to me…

Edit: Final thought - crushing blacks like that, from a game perspective means you may miss details that may have been meant to be seen. But power to you! Options are always better.

permalink
report
reply
1 point

Eyesight is wild, personally the second one looks more realistic to me.

But you are right, options are always better

permalink
report
parent
reply
1 point
*
Deleted by creator
permalink
report
reply
1 point

Luckily for us gamers New Vegas is not a Bethesda game

permalink
report
parent
reply

Starfield

!starfield@lemmy.zip

Create post

Welcome to the Starfield community on Lemmy.zip!

  • Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)

Helpful links:

Spoiler policy:

  • No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
  • Add [Spoilers] to your title if there will be untagged spoilers in the post.
  • Game mechanics and general discoveries (ship parts, weapons, etc) don’t need a spoiler tag.
  • Details about questlines and other story related content are spoilers. Use your best judgement!

Post & comment spoiler syntax:

::: spoiler 
<spoiler here>
:::

Community stats

  • 56

    Monthly active users

  • 393

    Posts

  • 4.2K

    Comments

Community moderators