Will it have AI worth playing with, no spyware, and stability though?
It’ll be chock full of kernel level anticheat, crash every 20 minutes, and have the best AI LLMs can produce.
95% of my desire to play Civ (and there’s a lot of it) is to play super long single player games, ideally modded ones that extend it further, neither Civ V nor Civ VI were able to give a REALLY good experience for that. Civ V was too unstable and Civ VI was also a bit unstable and the AI was somehow even worse at playing in an interesting fashion in that context (ie. Trying to play through a world history with shifting borders and diplomacy)
Steam deck verified, with Denuvo for extra flavour. Mmm…
I’m not buying it. Civ 6 had play by cloud, and this crashes on Mac every time you end your turn.
Despite acknowlidging the bug, years and years later it’s still broken.
I game on a PC exclusively because all games are optimized for the PC and everything else is an afterthought.
It makes sense tho.
Mac lacks 3rd party video card hardware support so why would developers try and develop for a system that the company doesn’t care about gaming.
CIvs have had lots of Mac players, enough so that they keep releasing it on the platform.
In this case, the bug ruined cloud games for our friendgroup that rarely has time for an active session. I’m a PC gamer, but two of us are not.
If they release an advertize a feature, it should function for everyone who purchased the game.
Their lack of commubication and ultimately not fixing it (at first, they said within 6 months - now it’s been nearly 8 years) is the reason me and our group votes with our wallets for what it’s worth.
CIV has Mac players, but you might be overestimating with the word “lots”.
According to Steam and other sources…
Windows: Dominates the platform with approximately 96.78% of users. macOS: Accounts for about 1.30% of users. Linux: Represents around 1.92% of users.
Source: https://pcx.com.ph/blogs/tech-news/steam-hardware-software-survey-reveals-user-trends-for-march-2024
Even if Civ has more average Mac players, let’s just say 4 times more than the Steam figures, you’re still looking at 5.2% Mac vs PC that plays CIV. Those figures would be considered a rounding error.
I think my point is not CIVs commitment to Mac players. It’s Apple’s lack of commitment to gamers. Until Apple opens up 3rd party hardware support, developers will continue to treat you and your cohort a niche segment.
Do we know who is making the Linux port? Is it Aspyr again?
The real question is if there was enough backlash to the spyware crap with Civ 6 that they learned their lesson or not.