Because I very rarely play multiplayer?
Anyone know how halo pvp is these days? Thinkin about goin back to playin that.
The PvP game landscape is just really sad at this point. I have been playing some Deadlock with friends and there’s a cheater almost every other game. It’s mindboggling to me how there are so many people that would pay money just to ruin the game for everyone else.
I’ve been on the internet since before the web. Those guys have always been there.
It’s really depressing that so many people cannot handle losing in a video game. I avoid PvP games now because there’s no game that isn’t filled with cheaters and rage quitters.
Rocket League doesn’t have cheaters. Everything is handled server side, so they would literally have to hack the server to cheat.
Plenty of rage quitters, though. I blame the fact that video games are not like real sports and do fuck all to teach any kind of sportsmanship.
That’s not true at all. People figured out how to get nexto bot to play for them in ranked games. I haven’t heard about it in a while so they might have fixed it.
There are also invisible car exploits. Also network connection manipulation. These cheaters rank up super fast so 99% of players won’t experience them, but there are absolutely cheaters.
Why would it be? The neglected generation that got used to spending their parents money on micro transactions and spewing left and right “i hope you get cancer and fkn die” has grown up to spending their parents money on cheats and spewing left and right “haha you suck, kys”.
It was unavoidable. Can’t even blame the parents who’re too busy working the equivalent of 2-3 jobs in order to stay afloat. It’s just a shitty development of current society that will wreck us for generations to come.
I’d argue the death of community run servers did more harm than micro transactions.
Back in the day you’d have at least one admin in the lobby taking out the trash.
The incentives for charging real money include “losing feels awful.” If you’re genuinely going ha ha, good game, congrats, then that’s psychological manipulation that was left on the table. The studio demands that developers leverage more agony into that defeat. It’ll keep people playing until they eke out a win, and then that win is so juiced with positive signalling, they’ll immediately want another.
Hear hear! I remember when this cool new service called Xbox Live hit the market. I was stoked to play Halo 2 against anyone that wasn’t in my small hometown. It was fun for about a week, and then i started to realize that this is just the worst people, all shoved into a small space. And then, the pregame lobbies went the way of COD, and i slowly started to phase out of online gaming.
It’s why i emulate Sega and NES games these days. They’re finished, i can play games i never got to back in the day, and no squeakers reporting on last night’s coitus with me ma. I’m truly missing the “gaming experience.”
I remember cheats playing cs 1.6
Cheaters have always been there.
I also remember that it was kind of fun sometimes?
I’ve never been a competitive person. So ranks mean nothing to me. So when a cheater was in the room it felt like a Boss in dark souls. Hard and unfair to beat, but when you did you felt the reward of hard work. I didn’t care about dying 100 times, I lived for killing that player just one time.
I remember when Fall Guys came out, there was often a blatant cheater in the matches just flying around in the air skipping all obstacles. But then something beautiful would happen during team games. Through an entirely unspoken agreement, any team that got matched up with the cheater would self sabotage and intentionally lose so that the cheater would get out.
Nothing was more heartwarming than seeing the entire team standing around a giant ball, refusing to let it move, while the cheater flailed around in vain trying to knock it away.
there was often a blatant cheater in the matches just flying around in the air skipping all obstacles
Like, flying with control? Because you can usually get yourself flung hella hard over everything on some levels if they have spinning whackers. With skill you can do it purposely to shoot yourself straight into the finish line.
I’ve played a bunch of Deadlock but I haven’t suspected anyone of cheating yet, what are you seeing?
Lots of blatant aimbotting. I’ve had vindictas and wraiths that snap onto my head and laser me, with enemies that confirm while spectating “oh yeah that person’s cheating”
I’ve kind of given up on the idea of playing those types of competitive online games, not just because of people cheating in them but also because of how the community these days addresses cheating, by witch-hunting and accusing people of cheating for being too good, or for sucking at the game, or for having opinions on surveillance and security (sometimes just because for being queer). They also often harass these people they target. I have hundreds of toxic assholes on Steam blocked for this behavior alone because they came to my profile to harass me.
I stopped online gaming as well a couple of years ago, and my life got so much better for it. Turns out the relaxation of playing online games was stressful and toxic as hell. I’ve been exclusively playing single player games since, and it has been a vastly improved experience relaxing with games.
I’ve given up because of time. I do not have that much time to game and when games started to hide better weapons and gear behind paywalls and progression systems that will take several hundreds of hours to complete, it sucks. So you’re fighting against those 14year olds who have spend an ungodly amount of time on the game and have better gear and that is not a good experience
This is why I avoid PvP at all costs in a game