"what funding?"is a dumb question. all companies have funding. especially software. very few companies legit started in a basement and progressed to international status relying purely on profit and loss sheets.
you are ignorantβ¦ you donβt understand what heβs talking aboutβ¦ they are both talking about VC fundingβ¦ that means Venture Capital, which you did not knowβ¦ for some reason you are here being ignorant and loud about something you do not understandβ¦
You ainβt wrong but why so smug?
Learn some tact if you are actually looking to educate people
Larian recieved debt funding to found in 2009, late stage VC in 2011 (presumably to offset loan repayments), recieved ongoing support from Arkafund VC and has crowd funded every year 2013β2019. Tencent bought 3006 shares for 30% stake in either 2020 or '21 (not sure exact date).
Meanwhile:
Jan 2022: βHeres xenoblade 3, an absolutely gigantic single player game, no microtransactions, pushes the console to itβs absolute limit, Monolithsoft at the top of their fucking game. Announced today, out in september.β
April 2022: βLol, itβs now out in july. Enjoy.β.
Baldurs gate is fucking sweet, but letβs not act like itβs a unique occurance in AAA gaming.
No, that was 2. That mechanic and plot point doesnβt exist in 3. 3 has very little, if any, fanservice, most due to its dark subject matter (infinite war, limited lifespans)
And yes, AAA. It cost multiple millions, hundreds of staff working on it, hundreds of hours of VA including notable UK talent (Jenna Coleman, etc), a fully orchestral soundtrack by Yasunori Mitsuda recorded in multiple countries, and the game itself pushes the switch to breaking point. It absolutely counts and is considered by Nintendo as one.
Thereβs loads of other examples of decent single player experiences without bullshit, this one just came to mind first. And I hope Baldurs Gateβs success brings more like these
This isnβt a pissing contest and no one is acting like this is unique. We saw the same excitement for the last 2 Zelda games, God of War, Spiderman, Elden Ring etc. (post more examples, I donβt pay as much attention to the industry anymore so Iβm sure Iβve missed a bunch). Letβs celebrate them if thatβs what youβd like to see more of. Theyβre all awesome and they all add to the evidence that there is a large population that still want to experience games this way.
no one is acting like this is unique.
Yes actually, they are. Thatβs the entire reason this debate began; some developers claimed that Baldurβs Gate 3 is a unique occurrence and should be treated as such, rather than an example of a AAA video game meeting the expectations of consumers.
I think that was the point the person you replied to was getting at: not only is it completely fine for consumers to have these expectations, but itβs actually not even as rare as these developers are making out. There are other examples of AAA development studios and publishers who arenβt engaging in blatantly anti-consumer practices, so the ones that do really have no excuse.
Thatβs a bingo
My example was just the first that came to mind. But like baldurs gate, you can tell the amount of care and passion that has been put into it. And itβs a AAA title no matter whether people think otherwise due to it being a Switch exclusive (admittedly, I only play switch games nowadays on my PC emulated in 4k60fps but stillβ¦)
Tencent owns 30% of Larian iirc, so most likely from them
Time to kneel down and pray to our future Chinese Overlords, for they are everywhere and everything.
Interesting I didnβt know that, how long have they owned 30%?
This post is a bit reminiscent of r/gamercirclejerk but at least your comment taught me something new and salvaged it
Not sure, at least since 2020 https://twitter.com/GamerTrader1/status/1431899588324175873
βwhat funding?β Bro youβre kidding right?
They made a D&D video game. The most popular and successful board game ever made. They had BUCKETS of funding from wizards of the Coast for this. They also had a massive studio with more than 400 people working on it.
James Stephanie Sterling did a fantastic video about Baldurβs Gate 3. Essentially, everything came together in just the right way for this game to be made. Itβs not responsible to call this the new standard in the same world where we vilify overwork and βcrunch-timeβ, but thatβs not to say you shouldnβt expect more from game developers. You absolutely should. But you should do so reasonably.
Iβm pretty sure EA and Activision-Blizzard have similar or bigger budgets for their AAA games and they either make shit or microtransactions-filled games.
2K is huge and they always make NBA2K decent/good but full of terrible microtransactions
Nintendo is huge and look at Pokemon Scarlet and Violet.
Reportedly, Wizards of the coast made around 1.3billion in revenue, while EA made around 7billion, and Activision-Blizzard made around 1.5billion.
Iβm no financial expert so maybe Iβm mistaken in some figure, but the bottom line is WotC is not the only big (and growing) company, so this are nothing but excuses.
Ok, but what does that have to do with addressing the dude who claims the game had no funding implying it had a small budget when it didnβt?
Heβs not saying anything about the MTX or lack thereof; heβs calling out the idiot saying BG3 had no funding.
What does my answer have to do with that? Iβm answering the post that I actually commented on, which says the game is great because:
They had BUCKETS of funding from wizards of the Coast
Iβm saying others also have similar or bigger amounts of money and donβt make a game like this.
They had BUCKETS of funding from wizards of the Coast for this. They also had a massive studio with more than 400 people working on it.
They had the IP; they did not receive a single cent from WotC. They funded the game with money from their previous games, and in fact, they paid WotC for the IP.
Just ignore the day 1 DLC.
Just clarifying what you meant. I thought I missed something. DLC to my mind is likeβ¦ an extra race or somthing a bit more relevant than purely cosmetic stuff. Not going to argue semantics here, fair enough to call that a micro transaction and itβs certainly DLC.
Thatβs a courtesy for people who didnβt pre-order but want the dice cosmetic. It was originally a pre-order exclusive but they changed it when asked to.
Even excluding the cosmetics, this DLC includes the soundtrack. I havenβt purchased it myself (yet), but Iβd imagine that a soundtrack to a game with over 200 hours of cinematic would be rather extensive (again, I have not seen it, so I donβt know). Even if itβs only 30 to 40 minutes of music, at $10, thatβs at least on par with the cost of most albums anywhere else. I feel itβs got to be more than only 30ish minutes of music, though, so, for the album alone the price seems legit.
Itβs the soundtrack and some DSO2 cosmetics that everyone who bought the game during early access got for free. Theyβre selling it to everyone else for $10.
Technically itβs DLC, not MTX as MTX almost always entails individual purchases of items, usually in-game. Itβs more of a Collectorβs Edition than anything. That no one seems to care about, even the people who detest predatory practices.
Do you mean the Mask of the Shapeshifter? That allows, once per long rest, to change appearance to another random character. Effectively a Disguise Self cast.
Thereβs also the dagger thatβs 4-7 weapon. But I replaced that before I even dealt with the goblin camp. Thereβs so many magic items I wasnβt worried about it.
The biggest coup is the hat and cape. They offer no bonuses but they look so fly Iβm probably never taking them off.
You consider DLC a microtransaction?
Edit: Maybe Iβm just too old, but I thought microtransactions were something you get prompted to purchase while playing the game. Is that no longer the case?
Microtransactions are βsmallβ purchases made in a game (or via some kind of store that allows you to buy stuff to be used inside of a game).
DLC is any additional downloadable content that is not included with the game (so something like a day 1 patch wouldnβt be considered DLC, Iβd say).
All microtransations are DLC, but not all DLC are microtransactions, generally (before someone comes along with some kind of physical microtransaction or something I guess)
I personally just view microtransations as anything that isnβt βplayable contentβ. So buying a mount from an in-game store would be a microtransaction, while buying an expansion wouldnβt be. Map packs kind of blur the line in this instance, because one could argue that theyβre essentially βworld cosmeticsβ, but its a hard and fast rule and not something Iβd try to enforce as a law, ya know?
Itβs clear that there are multiple different definitions that people have for βmicrotransactionsβ. I think itβs safe to assume that larian has a definition similar to mine. No time in the game that Iβve noticed did I get prompted to buy the DLC. In fact, I didnβt buy it; it seems early access people got it for free.