7 points

Tencent owns 30% of Larian iirc, so most likely from them

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4 points

Interesting I didn’t know that, how long have they owned 30%?

This post is a bit reminiscent of r/gamercirclejerk but at least your comment taught me something new and salvaged it

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4 points
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3 points

Well someone posted a screenshot on Twitter so it must be true…

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Okay but an actual source?

Or is this a β€œtrust me bro” thing

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25 points
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Owned, unless you have proof they still do.

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17 points

Love seeing you edit your comment and correct yourself/validate the other user’s statement. Breathe of fresh air from the toxic doubling-down 99% of the time on reddit.

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-20 points

Time to kneel down and pray to our future Chinese Overlords, for they are everywhere and everything.

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-5 points

nah their demographics are doomed

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95 points

Yeah, don’t expect funding for AAA games!

Wait…

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1 point

To the contrary, they had to pay to have the IP

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-26 points

Just ignore the day 1 DLC.

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8 points

What day 1 DLC? The Deluxe edition cosmetic stuff?

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-24 points

That’s called a micro transaction, yes.

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9 points

Just clarifying what you meant. I thought I missed something. DLC to my mind is like… an extra race or somthing a bit more relevant than purely cosmetic stuff. Not going to argue semantics here, fair enough to call that a micro transaction and it’s certainly DLC.

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15 points

That’s a courtesy for people who didn’t pre-order but want the dice cosmetic. It was originally a pre-order exclusive but they changed it when asked to.

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1 point
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Deleted by creator
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4 points
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Deleted by creator
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What one of those items prevents you from having enjoyment in the game? You just start with a lil cool cosmetic cape. It’s not a battle pass.

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6 points

Even excluding the cosmetics, this DLC includes the soundtrack. I haven’t purchased it myself (yet), but I’d imagine that a soundtrack to a game with over 200 hours of cinematic would be rather extensive (again, I have not seen it, so I don’t know). Even if it’s only 30 to 40 minutes of music, at $10, that’s at least on par with the cost of most albums anywhere else. I feel it’s got to be more than only 30ish minutes of music, though, so, for the album alone the price seems legit.

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10 points
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You consider DLC a microtransaction?

Edit: Maybe I’m just too old, but I thought microtransactions were something you get prompted to purchase while playing the game. Is that no longer the case?

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3 points

Microtransactions are β€˜small’ purchases made in a game (or via some kind of store that allows you to buy stuff to be used inside of a game).

DLC is any additional downloadable content that is not included with the game (so something like a day 1 patch wouldn’t be considered DLC, I’d say).

All microtransations are DLC, but not all DLC are microtransactions, generally (before someone comes along with some kind of physical microtransaction or something I guess)

I personally just view microtransations as anything that isn’t β€˜playable content’. So buying a mount from an in-game store would be a microtransaction, while buying an expansion wouldn’t be. Map packs kind of blur the line in this instance, because one could argue that they’re essentially β€˜world cosmetics’, but its a hard and fast rule and not something I’d try to enforce as a law, ya know?

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4 points

It’s clear that there are multiple different definitions that people have for β€œmicrotransactions”. I think it’s safe to assume that larian has a definition similar to mine. No time in the game that I’ve noticed did I get prompted to buy the DLC. In fact, I didn’t buy it; it seems early access people got it for free.

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8 points

It’s the soundtrack and some DSO2 cosmetics that everyone who bought the game during early access got for free. They’re selling it to everyone else for $10.

Technically it’s DLC, not MTX as MTX almost always entails individual purchases of items, usually in-game. It’s more of a Collector’s Edition than anything. That no one seems to care about, even the people who detest predatory practices.

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-4 points

There are items with in game power in that bundle.

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6 points

Do you mean the Mask of the Shapeshifter? That allows, once per long rest, to change appearance to another random character. Effectively a Disguise Self cast.

There’s also the dagger that’s 4-7 weapon. But I replaced that before I even dealt with the goblin camp. There’s so many magic items I wasn’t worried about it.

The biggest coup is the hat and cape. They offer no bonuses but they look so fly I’m probably never taking them off.

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380 points

Uhh… today’s AAA studios have THOUSANDS of employees, hundreds of millions of dollars in budgets, and huge IPs on which to draw. Elder Scrolls, Fallout, Assassin’s Creed, Diablo, Warcraft, Mass Effect, Dragon Age… these studios have VASTLY larger resources than Larian. Like, an order of magnitude larger. This is gaslighting and whining. I’m not having it. Do better, AAA devs. Do a lot better.

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82 points

That’s why their games suck. Smaller teams and budgets make better products.

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54 points

It’s really not the team size, but rather the management that comes with it.

The devs aren’t the problem 99% of the time.

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-3 points

Well I wouldn’t say that exactly. GTA 5 had a huge budget and a huge team and it’s objectively a better product if you compare the two (which is only to say they’re both great games but the bigger budget game has and does more).

It’s a matter of the motivations of the developers and their financial backers. If your goal is to make an ok game that maximizes profit focused mechanics, most of these AAA developers are hitting the mark perfectly. If your focus is to make a good game like it seemed to be with the BG devs, they absolutely hit the mark and are being rewarded for it.

This is just a reminder to an industry that is trying to tell us that pay to win mechanics are the standard that they do not in fact get to dictate what those standards are. We do. If a game is shit people will abandon it even if you poured millions into that product. The recent battlefield game is a prime example of this. Even something as guaranteed as a new battlefield game isn’t enough to overcome a shitty leadership team emphasizing the wrong things. The community bailed on their product and they’ll never get them back. All those millions in guaranteed revenue are gone forever.

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20 points

GTA 5 does not look like a better product to me.

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1 point

This is just a reminder to an industry that is trying to tell us that pay to win mechanics are the standard that they do not in fact get to dictate what those standards are. We do.

Quoting for emphasis. We control the purse, we have the voting power of the wallet.

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Not AAA devs, they’re doing what they can. The problem is with the AAA CEOs

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2 points

πŸ’―

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-1 points

Not AAA devs, they’re doing what they can.

Blaming consumers, in this instance. You could well be right that the problem is internal but in that case that’s where it needs to solved. Or if they want to get the support of consumers, be honest with their reasoning. Crying that the expectations of consumers are too high doesn’t help at all. It just makes them seem out of touch with reality.

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3 points

Blaming consumers

No, blaming CEOs and the c-suites

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1 point

When I read β€˜AAA devs’ in this context I see it as β€˜AAA game development companies’ not programers and artists working in them.

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7 points

They’re scared. There’s no excuse anymore. And people have become aware of it.

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16 points

The Divinity games are some of my favorites ever made. It makes me giddy that BG3 is doing so well to embarrass big companies πŸ˜‚

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3 points

This is partly why I ponied up full price.

I want more games from Larian.

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1 point

I bought the game 4 times.

Twice for me, and a copy for 2 of my friends.

Pretty cool seeing one of them log a ton of hours in it after working. Like, I gave them that happiness :')

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5 points

Elder Scrolls, Fallout, Assassin’s Creed, Diablo, Warcraft, Mass Effect, Dragon Age… these studios have VASTLY larger resources than Larian.

I wouldn’t be surprised if the team that worked on Skyrim was significantly smaller than the Larian team that worked on BG3.

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6 points

Perhaps? But Skyrim is also 12 years old. Whatever team is working in Elder Scrolls 6 is certainly not smaller than Larian’s.

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5 points

Skyrim had under 100 employees.

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3 points

IMO the most important distinction is a game that puts play experience first vs profit.

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9 points

"what funding?"is a dumb question. all companies have funding. especially software. very few companies legit started in a basement and progressed to international status relying purely on profit and loss sheets.

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30 points

It is not when replying to the comment. There was no funding for being a dnd game. They are simply lying for their point.

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-35 points

you are ignorant… you don’t understand what he’s talking about… they are both talking about VC funding… that means Venture Capital, which you did not know… for some reason you are here being ignorant and loud about something you do not understand…

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7 points

You ain’t wrong but why so smug?

Learn some tact if you are actually looking to educate people

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3 points
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maybe it’s important, but i appreciate your feedback… it’s good for the discussion…

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1 point

Larian recieved debt funding to found in 2009, late stage VC in 2011 (presumably to offset loan repayments), recieved ongoing support from Arkafund VC and has crowd funded every year 2013–2019. Tencent bought 3006 shares for 30% stake in either 2020 or '21 (not sure exact date).

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16 points

Just as an FYI, the user who posted β€œwhat funding?” Works for Larian; director of publishing.

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11 points

The OP intimated they received funding from WotC to make the game. They didn’t.

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